I have recently graduated from my master’s degree in design technology at Victoria University of Wellington. I am specialising in 3D character animation and dynamic simulation. I have previously worked as a research assistant and a tutor at Victoria University in Wellington. In the research assistant job, I worked closely with the art director to create 3D animation and then integrate the digital data into the Unreal engine, followed by creating an animation sequence to visualize the motions in the game engine. I also tutored a 2nd year animation paper at Victoria University, focused on providing academic assistance to students and worked on a one-on-one basis with students to offer constructive feedback on their work.
3-2019 - 6-2019
Tutor at Victoria University of Wellington