Epic Games has just announced that they have acquired Sketchfab, which will be joining the Epic Games family.

Sketchfab has long been a leader in editing, buying, and selling 3D content over their web-based service and is home to over 4 million assets. Sketchfab will continue to operate under an independently branded service and work closely with the Unreal Engine team while still offering support to other engines such as Unity.

“The Sketchfab team has done an incredible job opening up the world of 3D content on the web and enabling anyone to edit and publish content online,” said Marc Petit, VP and General Manager of Unreal Engine. “As the adoption of real-time 3D technology continues to grow, demand for web-based solutions will only increase. We are excited to work together with the Sketchfab team to empower even more creators.

“We built Sketchfab with a mission to empower a new era of creativity and provide a service for creators to showcase their work online and make 3D content accessible,” said Alban Denoyel, CEO and co-founder of Sketchfab. “Joining Epic will enable us to accelerate the development of Sketchfab and our powerful online toolset, all while providing an even greater experience for creators. We are proud to work alongside Epic to build the Metaverse and enable creators to take their work even further.” ( see the official statement here ).

Allan Torp Jensen
Author: Allan Torp Jensen

Allan has worked on visual effects for feature films and television for 20 years. He has experience of the full VFX pipeline but has focused on compositing for the past 15 years and has been a Lead Compositor and Compositing Supervisor on various shows. He has worked with the talented people at Cinesite, Bluebolt VFX, Automatik VFX in London, and Weta Digital in New Zealand. For the past five years, he has worked remotely at his own Torper Studio on various high-end TV and feature film projects.

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