Meet the Artist: Benjamin Brenneur

Benjamin Brenneur, Head of Motion Edit at Goodbye Kansas Studios, on teamwork, following your heart, and forging a new path for visual effects What is your job title, and what does this role entail? I am...

Meet the Artist: Irena Smitakova

Goodbye Kansas Lead Environment Artist Irena Smitakova on how she hit her goal of becoming a Lead before age 30 What is your job title, and what does this role entail? I am a Lead Environment Artist at G...

VFX Breakdown: Hellboy by Goodbye Kansas

Goodbye Kansas gives us an epic monstrous reel and breakdown of their work on Hellboy. Check out the awesomeness in the header. Also check out our partner ActionVFX’s awesome VFX Elements Library ...

Goodbye Kansas House Reel

Filled with amazing creature work, take a look at Goodbye Kansas' new house reel. The Goodbye Kansas Group consists of Goodbye Kansas Studios, Goodbye Kansas Game Invest and Goodbye Kansas Infinite Entert...

Troll: Raytracing in UE4

Goodbye Kansas shows of UE4's new raytracing capabilities in the short film TROLL. The entire film was rendered real-time through the engine and defines a great leap forward in the world of real-time rendering...

Conan Unconquered Animation Breakdown

Goodbye Kansas keeps impressing with this Animation Breakdown of their work on "Conan Unconquered", a strategy game set in the barbaric world of Conan the Barbarian. The use of mocap and crowds are especially ...